Monday, 22 April 2013

Project evaluation

Now the Games design document and pitch presentation has been done and finished i will now talk about how i felt the project went what was successful and what wasn't if any.

At the start of the project we were tasked to create mini concept documents no more than two pages, this way we could quickly get game ideas down but also flesh them out within the limitations of two pages so we had to think about the core mechanics of the game mainly, this was challenging but definitely worked well in getting the core game idea down as its the most important foundations for a game.

We then chose the game idea that seemed to work the most and could easily be fleshed out into a full game idea. This is where 'Witch Hunt' developed from a concept document to a full game design document. This process was done easier because of the prep work, coming up with the concept document thinking of just the core ideas of the game, this then enabled everything else to fit around the concept document following the same theme and the aesthetics.

This way of working seemed much more beneficial and productive, it gives a way for game concepts to almost be prototyped and tested to see if they would stand as up as an interesting game before much time has gone into fleshing the game out fully. I would definitely use this process again if i was to come up with a game concept in the future that i wanted to developed.

Saturday, 20 April 2013

New Online portfolios

After creating two CV's i looked for websites to make an online portfolio to present my work as i needed to make two for this project, one aimed towards an AAA company, so it should mainly contain work that you specialised in, then another portfolio aimed towards at indie companies where you can show of more work instead of just the specialised.

There are two free website builders that i found the most useful,

In the end i decided to go with weebly as it has some nice features and fairly cheap to upgrade the site to a pro account which is what i want to eventually do to make it look more professional.

I started off adding lots of stuff to the websites but then i cut lots out as i decided it started to look messy, so i took it back to the basics and made it much simpler but i think it looks more professional.

Here is how the two portfolios turned out, i hopefully will add, and improve some of the work on there shortly....

Wednesday, 10 April 2013

CV research

In today lecture we looked at creating a CV and the do's and donts. Here i have made a template to what is needed in a cover letter and CV. For each job application there should be a separate CV tailored to suit that jobs specific needs so each CV may differ slightly.

Cover Letter
  • Less one page
  • quick intro about yourself
  • any relevant work experience or personal projects
  • eager to learn and develop skills
  • career goals
  • sell yourself to to the role
  • show interests in the job
  • purpose of cover letter is to compliment to the CV
  • in 1st person

some personal details such as name of document, name, contact info, mobile number, email, link to portfolio
Short Paragraph
Tag line, something short a brief version of the cover letter in 3rd person.
Any qualifications and main subjects that are relevant to job application
Work experience
any previous work experience from the past 5 years, paid or unpaid ( doesn't need to be stated)
explain what role you had and the skills you learnt.
Relevant practical experience
any projects that have helped in learning new software or gaining practical experience, list what you did and the skills and knowledge learnt such as improved workflow.
any software you are proficient with and what you've used it for
Personal details
Name, DOB, Address, nationality, full driving licence.
Available on request.